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EngineWindowsStartAsync Method

IT Hit User File System
Starts listening and processing file system calls from operating system.

Namespace:  ITHit.FileSystem.Windows
Assembly:  ITHit.FileSystem.Windows (in ITHit.FileSystem.Windows.dll) Version: 4.4.14419.0
public override Task StartAsync(
	bool processModified = true,
	CancellationToken cancellationToken = null


processModified (Optional)
Type: SystemBoolean

[Missing <param name="processModified"/> documentation for "M:ITHit.FileSystem.Windows.EngineWindows.StartAsync(System.Boolean,System.Threading.CancellationToken)"]

cancellationToken (Optional)
Type: System.ThreadingCancellationToken
The token to monitor for cancellation requests.

Return Value

Type: Task

Mounts custom user file system.

If processChanges parameter is true and any files or folders were created, updated, deleted, moved, pinned or unpinned in the user file system, the Engine will call IFile and IFolder interface methods to sync changes from the user file system to the remote storage when starting.

Otherwise changes will not be processed. To process changes you will call [!:Engine.ProcessAsync] method when needed.

See Also