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Engine Methods

IT Hit User File System

The Engine type exposes the following members.

Methods
  NameDescription
Public methodCreateLogger
Public methodDispose
Protected methodDispose(Boolean)
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Public methodFilterAsync
Allows filtering file system items.
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetFileSystemItemAsync
Gets file or folder item corresponding to the remote storage item ID.
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodCode exampleGetMenuCommandAsync
Gets context menu command.
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Protected methodOnStateChanged
Rises the StateChanged event.
Public methodRiseError
Rises Error event. Throws an exception if the ThrowExceptions property is set to true.
Public methodServerNotifications(Byte, ILogger)
Creates, updates, moves and deletes files and folders in the user file system. Use object returned by this method by remote storage ID to apply changes sent by the remote storage.
Public methodServerNotifications(String, ILogger)
Creates, updates, moves and deletes files and folders in the user file system. Use object returned by this method by path to apply changes sent by the remote storage.
Public methodSetRemoteStorageRootItemId
Sets remote storage item ID for the root folder.
Public methodStartAsync
Starts listening and processing file system calls from operating system.
Public methodStopAsync
Stops listening and processing file system calls from operating system.
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Protected methodValidateSettings
Validates Engine settings.
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See Also